Another month another set of releases.
Couple of big things for Megamek, the new skin editor is included as well as hidden units (still needs testing) and Mass Individual Camo.
Nothing new for MegaMekLab.
MekHQ got a chunk of bugs addressed and the Planetary Event Editor has been added.
(see here for details https://github.com/MegaMek/mekhq/pull/78)